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EverythingMagic

A Magic: The Gathering utility for iOS.

source Source on GitHub and Bitbucket checked 2026-10-13 [4]

A Magic: The Gathering utility application for iOS, written in Swift 2.0.

what it does

  • Life tracking: a head-to-head counter and an incremental, list-style tracker. [5]
  • The comprehensive rules, hyperlinked, inside the app. [5]
  • Card search, a combo creator and browser, and a deck builder. [5]
  • Deck statistics charted: mana curve, mana distribution and mana sources. [2]
What it is
Native iOS toolkit for Magic: The Gathering players, in Swift
Stack
app Swift 2.0 · Xcode [2]
libraries Alamofire · SwiftyJSON · Parse · Bolts · Highcharts [2]
Tags
  • Swift
  • iOS
Links
Source >>
  1. The rules ship as bundled HTML pages, and the deck charts are Highcharts templates rendered in-app. [2]

  2. Life tracking was finished first; the October 2015 commit reads "finished life tracking. Moving onto Searching." [6]

Languages, as GitHub reports them

by bytes [3]
  • HTML 45.7% the comprehensive rules and three Highcharts chart templates, bundled as HTML
  • Swift 38.3%
  • Objective-C 15.7%
  • CSS 0.1%
  • C 0.1%
$ git log --reverse
  1. First commit (Bitbucket) [6]
  2. Life tracking finished; on to search [6]
  3. Pushed to GitHub [1]
  4. README and screenshots added [6]

Every marked line above points at one of these. Public repositories, registries and screenshots only; nothing is inferred past what they show.

  1. [1] spencermcw/EverythingMagic on GitHub github.com 2026-10-13
  2. [2] Everything Magic/ source tree github.com 2026-10-13
  3. [3] GitHub languages API api.github.com 2026-10-13
  4. [4] spencermcw/everything-magic on Bitbucket bitbucket.org 2026-10-13
  5. [5] Bitbucket README, with the screenshots on this page bitbucket.org 2026-10-13
  6. [6] Bitbucket commit history bitbucket.org 2026-10-13